games.cavu.tier-madness.commitSpace
{
"$type": "com.atproto.lexicon.schema",
"defs": {
"main": {
"collections": [
"games.cavu.tier-madness.commitment",
"games.cavu.tier-madness.game",
"games.cavu.tier-madness.round"
],
"description": "A Tier Madness game's shared table (one space per game, keyed by the game's TID): each move's commitment, the host's game record, and everyone's round records. Readable by the game's players.",
"key": "tid",
"name": "Tier Madness game table",
"type": "space"
}
},
"id": "games.cavu.tier-madness.commitSpace",
"lexicon": 1
}
Metadata
- DID
-
did:plc:dp7v5b5kejmmzzpwmqyf5wj6 - CID
-
bafyreiadm4rldo5vhi4fqmeqcjipkescadr7jfdln6twql2hlqpj76nhp4 - Indexed At
- 2026-10-02 18:15 UTC
- AT-URI
-
at://did:plc:dp7v5b5kejmmzzpwmqyf5wj6/com.atproto.lexicon.schema/games.cavu.tier-madness.commitSpace
Similar Lexicons
Lexicons whose schemas describe something close to this one. Check them before publishing a new one that overlaps.
-
One player's secret moves for one round of a Tier Madness game (one space per round, keyed {game}-r{round}). Only the player can read it until the game server opens the round at its reveal.
-
games.cavu.tier-madness.game record
Declares a game: the roster in seat order and the ballot. Written by the host player, from their own PDS, to the game's commitment space (rkey = game id). With each player's round records and moves it is enough to repla…
-
Public commitment to a secret games.cavu.tier-madness.move, written to the game's commitment space (readable by the game's players) under the same rkey as the move. Anyone can later check a revealed move hashes to this …
-
One player's account of a finished round, written by every player from their own PDS to the game's commitment space (rkey = `{game}-r{round}`) once the round's reveal starts. Written at the end rather than the start so …
-
games.cavu.tier-madness.move record
One secret move by a player, written (by the game server, on the player's behalf, or by the player) to the round's secret space (skey `{game}-r{round}`). Only the game server can read it until that round's reveal, when …