org.simocracy.skill

gainforest.earth

Documentation

A skill that sims can use in governance events — allocation mechanisms, evaluation methods, deliberation protocols.

main record

A skill that sims can use in governance events — allocation mechanisms, evaluation methods, deliberation protocols.

Record Key tid Timestamp-based ID

Properties

category string Optional

Mechanism category

maxLength: 1000 bytes
Known values: allocation, evaluation, deliberation
createdAt string datetime Required

An RFC 3339 formatted timestamp.

description string Optional

Full explanation of how the mechanism works

maxLength: 30000 bytesmaxGraphemes: 3000 graphemes
name string Required

No description available.

maxLength: 3000 bytesmaxGraphemes: 300 graphemes
shortDescription string Required

Brief summary for cards

maxLength: 3000 bytesmaxGraphemes: 300 graphemes
skillMd string Optional

Full skill.md content that agents read to understand and execute this mechanism. Stored directly in the record.

maxLength: 100000 bytesmaxGraphemes: 10000 graphemes
skillUrl string Optional

URL to the skill.md that agents read to execute this mechanism

maxLength: 5000 bytes
View raw schema
{
  "key": "tid",
  "type": "record",
  "record": {
    "type": "object",
    "required": [
      "name",
      "shortDescription",
      "createdAt"
    ],
    "properties": {
      "name": {
        "type": "string",
        "maxLength": 3000,
        "maxGraphemes": 300
      },
      "skillMd": {
        "type": "string",
        "maxLength": 100000,
        "description": "Full skill.md content that agents read to understand and execute this mechanism. Stored directly in the record.",
        "maxGraphemes": 10000
      },
      "category": {
        "type": "string",
        "maxLength": 1000,
        "description": "Mechanism category",
        "knownValues": [
          "allocation",
          "evaluation",
          "deliberation"
        ]
      },
      "skillUrl": {
        "type": "string",
        "maxLength": 5000,
        "description": "URL to the skill.md that agents read to execute this mechanism"
      },
      "createdAt": {
        "type": "string",
        "format": "datetime"
      },
      "description": {
        "type": "string",
        "maxLength": 30000,
        "description": "Full explanation of how the mechanism works",
        "maxGraphemes": 3000
      },
      "shortDescription": {
        "type": "string",
        "maxLength": 3000,
        "description": "Brief summary for cards",
        "maxGraphemes": 300
      }
    }
  },
  "description": "A skill that sims can use in governance events — allocation mechanisms, evaluation methods, deliberation protocols."
}

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