at.turtleme.game.fishSpot
{
"$type": "com.atproto.lexicon.schema",
"defs": {
"main": {
"description": "One cast at the fishing spot. Whether it catches anything, and whether what it catches is a sea turtle, are turtle meat's rolls and not the caller's. A cast takes four ticks and casting again inside that is refused, as is casting at a spot that has already wandered off. Requires an atproto service auth token addressed to did:web:turtleme.at#turtle_game and naming this method, so a token issued for one call cannot be spent on another.",
"output": {
"encoding": "application/json",
"schema": {
"ref": "at.turtleme.game.defs#state",
"type": "ref"
}
},
"type": "procedure"
}
},
"id": "at.turtleme.game.fishSpot",
"lexicon": 1
}
Metadata
- DID
-
did:plc:f4h4tl43o4vx4hv2xps6siuz - CID
-
bafyreifiz3pgmh4icgojgcwhszaxg6kjvr6b5wp42qxcrco3swfpyf25eq - Indexed At
- 2026-09-16 13:52 UTC
- AT-URI
-
at://did:plc:f4h4tl43o4vx4hv2xps6siuz/com.atproto.lexicon.schema/at.turtleme.game.fishSpot
Referenced Schemas (1)
Similar Lexicons
Lexicons whose schemas describe something close to this one. Check them before publishing a new one that overlaps.
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at.turtleme.game.castSpot procedure
Stand over a fishing spot. Casting at one that has not yet wandered off does not move it, the same way setting a net that is already out does not restart it. When a spot leaves is drawn from the moment it arrived, so th…
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at.turtleme.game.cast procedure
Cast out and start a run of strikes. The reply carries the seed every window of the run is drawn from, so the page can render the bar without being able to widen it or move the gold sliver. A cast while the water is sti…
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at.turtleme.game.cook procedure
Put one raw sea turtle on the range. One call, one roll, one result: whether it burnt is turtle meat's die and not the caller's. A cook takes four ticks, and asking again inside that is refused, so the range runs at the…
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at.turtleme.game.leaveReef procedure
Up anchor and leave the shoal where it lies. Nothing comes aboard, because a board pays the whole shoal or it pays nothing, and the water wants the same wait it would after any other ending. Requires an atproto service …
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at.turtleme.game.setNet procedure
Put the drift net in the water. Setting a net that is already set does not restart it. Requires an atproto service auth token addressed to did:web:turtleme.at#turtle_game and naming this method, so a token issued for on…