at.turtleme.game.sweepReef
{
"$type": "com.atproto.lexicon.schema",
"defs": {
"main": {
"description": "Sweep one patch of the reef, or the handful a chord opens, in the order given. What comes back is the patches that opened and what each one counts, which is everything a board needs to be drawn and nothing more. Sweeping a patch with a turtle under it wakes the shoal and ends the board, and only a board swept clean pays anything. Requires an atproto service auth token addressed to did:web:turtleme.at#turtle_game and naming this method, so a token issued for one call cannot be spent on another.",
"input": {
"encoding": "application/json",
"schema": {
"properties": {
"netted": {
"description": "Where the player's nets are. They are the player's own marks and are not kept here; they are sent because a net stops a sweep spreading, the way a flag does. Leaving them out only opens more of the caller's own board.",
"items": {
"minimum": 0,
"type": "integer"
},
"maxLength": 256,
"type": "array"
},
"patches": {
"description": "Which patches to sweep, in order. Sweeping stops at the first one that wakes the shoal.",
"items": {
"minimum": 0,
"type": "integer"
},
"maxLength": 9,
"minLength": 1,
"type": "array"
}
},
"required": [
"patches"
],
"type": "object"
}
},
"output": {
"encoding": "application/json",
"schema": {
"ref": "at.turtleme.game.defs#state",
"type": "ref"
}
},
"type": "procedure"
}
},
"id": "at.turtleme.game.sweepReef",
"lexicon": 1
}
Metadata
- DID
-
did:plc:f4h4tl43o4vx4hv2xps6siuz - CID
-
bafyreibsfy4hkc5zywzwreb3qh6624xelctwwnldoqp4n2zeil3fuq646e - Indexed At
- 2026-09-16 13:52 UTC
- AT-URI
-
at://did:plc:f4h4tl43o4vx4hv2xps6siuz/com.atproto.lexicon.schema/at.turtleme.game.sweepReef
Version History (2 versions)
Referenced Schemas (1)
Similar Lexicons
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at.turtleme.game.castReef procedure
Anchor over a fresh reef. The board is made empty and the shoal goes down on the first sweep, clear of it, so the patch a round opens with is never the one that ends it. A patch named with the cast is that first sweep, …
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at.turtleme.game.leaveReef procedure
Up anchor and leave the shoal where it lies. Nothing comes aboard, because a board pays the whole shoal or it pays nothing, and the water wants the same wait it would after any other ending. Requires an atproto service …
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at.turtleme.game.castSpot procedure
Stand over a fishing spot. Casting at one that has not yet wandered off does not move it, the same way setting a net that is already out does not restart it. When a spot leaves is drawn from the moment it arrived, so th…