games.atplay.taxonomy.category

atplay.games

{
  "id": "games.atplay.taxonomy.category",
  "defs": {
    "book": {
      "type": "token",
      "name:en": "Book",
      "description": "Based on or tightly inspired by a specific book."
    },
    "dice": {
      "type": "token",
      "name:en": "Dice",
      "description": "Dice are the central component and their results drive the game's decisions."
    },
    "math": {
      "type": "token",
      "name:en": "Math",
      "description": "Arithmetic or mathematical reasoning is a core mechanic."
    },
    "maze": {
      "type": "token",
      "name:en": "Maze",
      "description": "Navigating or building a maze is central."
    },
    "humor": {
      "type": "token",
      "name:en": "Humor",
      "description": "Comedy is central to the experience, with mechanics or content designed to be funny."
    },
    "mafia": {
      "type": "token",
      "name:en": "Mafia",
      "description": "Themed around organized crime families and their rivalries."
    },
    "music": {
      "type": "token",
      "name:en": "Music",
      "description": "Themed around music, musicians, or musical performance."
    },
    "horror": {
      "type": "token",
      "name:en": "Horror",
      "description": "Themed around dread, monsters, the supernatural, or other horror tropes."
    },
    "memory": {
      "type": "token",
      "name:en": "Memory",
      "description": "Recall of previously seen information is a central challenge."
    },
    "number": {
      "type": "token",
      "name:en": "Number",
      "description": "Numbers and numerical relationships are the central material of play."
    },
    "puzzle": {
      "type": "token",
      "name:en": "Puzzle",
      "description": "Solving a puzzle is the core activity."
    },
    "racing": {
      "type": "token",
      "name:en": "Racing",
      "description": "Competitors race to a finish line or to be first to reach a goal."
    },
    "sports": {
      "type": "token",
      "name:en": "Sports",
      "description": "Themed around a real-world sport."
    },
    "trains": {
      "type": "token",
      "name:en": "Trains",
      "description": "Themed around trains and railroads."
    },
    "travel": {
      "type": "token",
      "name:en": "Travel",
      "description": "Themed around travelling to real or imagined destinations."
    },
    "trivia": {
      "type": "token",
      "name:en": "Trivia",
      "description": "Answering trivia questions is the core activity."
    },
    "ancient": {
      "type": "token",
      "name:en": "Ancient",
      "description": "Set in antiquity, covering civilizations and events before the medieval period (roughly pre-500 CE)."
    },
    "animals": {
      "type": "token",
      "name:en": "Animals",
      "description": "Animals are the central subject, whether as characters, collectibles, or the world the game depicts."
    },
    "arabian": {
      "type": "token",
      "name:en": "Arabian",
      "description": "Set in the historical or mythic Arab world."
    },
    "fantasy": {
      "type": "token",
      "name:en": "Fantasy",
      "description": "Set in a world with magic, mythical creatures, and imaginative non-real elements."
    },
    "farming": {
      "type": "token",
      "name:en": "Farming",
      "description": "Themed around growing crops, raising livestock, and running a farm."
    },
    "medical": {
      "type": "token",
      "name:en": "Medical",
      "description": "Themed around medicine, hospitals, or epidemiology."
    },
    "pirates": {
      "type": "token",
      "name:en": "Pirates",
      "description": "Themed around piracy — sea-going outlaws, treasure, and naval plunder."
    },
    "wargame": {
      "type": "token",
      "name:en": "Wargame",
      "description": "Simulates military conflict with detailed rules for units, terrain, and combat resolution."
    },
    "zombies": {
      "type": "token",
      "name:en": "Zombies",
      "description": "Themed around zombies and the undead."
    },
    "bluffing": {
      "type": "token",
      "name:en": "Bluffing",
      "description": "Players gain an edge by misleading opponents about their intentions, holdings, or capabilities."
    },
    "cardGame": {
      "type": "token",
      "name:en": "Card Game",
      "description": "Played primarily with cards; the deck is the core component."
    },
    "civilWar": {
      "type": "token",
      "name:en": "Civil War",
      "description": "Set during a civil war (other than the American Civil War, which has its own category)."
    },
    "economic": {
      "type": "token",
      "name:en": "Economic",
      "description": "Themed around economic systems — production, trade, markets, and money management."
    },
    "fighting": {
      "type": "token",
      "name:en": "Fighting",
      "description": "Direct combat between characters or units is the central activity."
    },
    "medieval": {
      "type": "token",
      "name:en": "Medieval",
      "description": "Set in the medieval period of European history (roughly 500–1500 CE)."
    },
    "nautical": {
      "type": "token",
      "name:en": "Nautical",
      "description": "Set at sea and themed around ships, sailing, and maritime life."
    },
    "realTime": {
      "type": "token",
      "name:en": "Real-time",
      "description": "Play happens continuously in real time, with real-world seconds as a central constraint."
    },
    "wordGame": {
      "type": "token",
      "name:en": "Word Game",
      "description": "Building, spelling, or playing with words is the core activity."
    },
    "adventure": {
      "type": "token",
      "name:en": "Adventure",
      "description": "Characters pursue a quest or journey through a story-driven setting, overcoming obstacles along the way."
    },
    "deduction": {
      "type": "token",
      "name:en": "Deduction",
      "description": "Players reason from clues and partial information to identify hidden facts or culprits."
    },
    "koreanWar": {
      "type": "token",
      "name:en": "Korean War",
      "description": "Set during the Korean War of 1950–1953."
    },
    "mythology": {
      "type": "token",
      "name:en": "Mythology",
      "description": "Draws its setting and characters from a real-world mythological tradition."
    },
    "partyGame": {
      "type": "token",
      "name:en": "Party Game",
      "description": "Designed for large groups and casual social play rather than deep strategy."
    },
    "political": {
      "type": "token",
      "name:en": "Political",
      "description": "Themed around politics, governance, elections, or policy-making."
    },
    "religious": {
      "type": "token",
      "name:en": "Religious",
      "description": "Themed around a real-world religion, religious history, or religious practice."
    },
    "worldWarI": {
      "type": "token",
      "name:en": "World War I",
      "description": "Set during the First World War."
    },
    "electronic": {
      "type": "token",
      "name:en": "Electronic",
      "description": "Uses electronic components, a dedicated device, or a companion app as part of play."
    },
    "gameSystem": {
      "type": "token",
      "name:en": "Game System",
      "description": "A ruleset and component base that supports many different games, scenarios, or campaigns."
    },
    "miniatures": {
      "type": "token",
      "name:en": "Miniatures",
      "description": "Uses detailed miniature figures as components, often assembled and painted by the player."
    },
    "napoleonic": {
      "type": "token",
      "name:en": "Napoleonic",
      "description": "Set during the Napoleonic era (roughly 1799–1815)."
    },
    "novelBased": {
      "type": "token",
      "name:en": "Novel-based",
      "description": "Based on or tightly inspired by a specific novel."
    },
    "vietnamWar": {
      "type": "token",
      "name:en": "Vietnam War",
      "description": "Set during the Vietnam War."
    },
    "worldWarII": {
      "type": "token",
      "name:en": "World War II",
      "description": "Set during the Second World War."
    },
    "ageOfReason": {
      "type": "token",
      "name:en": "Age of Reason",
      "description": "Set during the 17th and 18th century Enlightenment, including the intellectual, political, and military events of that era."
    },
    "educational": {
      "type": "token",
      "name:en": "Educational",
      "description": "Designed primarily to teach a subject while being played."
    },
    "exploration": {
      "type": "token",
      "name:en": "Exploration",
      "description": "Discovering unknown territory, tiles, or content is a central activity."
    },
    "matureAdult": {
      "type": "token",
      "name:en": "Mature / Adult",
      "description": "Contains content intended for adult audiences only."
    },
    "negotiation": {
      "type": "token",
      "name:en": "Negotiation",
      "description": "Themed around bargaining, deal-making, or diplomacy between players."
    },
    "pikeAndShot": {
      "type": "token",
      "name:en": "Pike and Shot",
      "description": "Set during the pike-and-shot era of early-modern European warfare (16th–17th centuries)."
    },
    "prehistoric": {
      "type": "token",
      "name:en": "Prehistoric",
      "description": "Set before recorded history — cavemen, early humans, or the deeper past."
    },
    "renaissance": {
      "type": "token",
      "name:en": "Renaissance",
      "description": "Set during the Renaissance period of European history (roughly 14th–17th centuries)."
    },
    "americanWest": {
      "type": "token",
      "name:en": "American West",
      "description": "Set in the American frontier or Old West — cowboys, outlaws, settlers, and the landscape of the westward expansion."
    },
    "cityBuilding": {
      "type": "token",
      "name:en": "City Building",
      "description": "Players construct and grow settlements or cities over the course of play."
    },
    "civilization": {
      "type": "token",
      "name:en": "Civilization",
      "description": "Players guide the development of a civilization across long sweeps of time, typically spanning multiple eras."
    },
    "printAndPlay": {
      "type": "token",
      "name:en": "Print & Play",
      "description": "Distributed as files that players print and assemble themselves."
    },
    "childrensGame": {
      "type": "token",
      "name:en": "Children's Game",
      "description": "Designed specifically for young children, with simple rules and age-appropriate content."
    },
    "environmental": {
      "type": "token",
      "name:en": "Environmental",
      "description": "Themed around ecosystems, conservation, climate, or humanity's relationship with the natural environment."
    },
    "modernWarfare": {
      "type": "token",
      "name:en": "Modern Warfare",
      "description": "Set in contemporary or near-contemporary military conflicts (roughly post-World War II)."
    },
    "murderMystery": {
      "type": "token",
      "name:en": "Murder / Mystery",
      "description": "Players investigate a crime — usually a murder — to identify the culprit."
    },
    "aviationFlight": {
      "type": "token",
      "name:en": "Aviation / Flight",
      "description": "Themed around aircraft and flight, from early aviation to modern air travel."
    },
    "comicBookStrip": {
      "type": "token",
      "name:en": "Comic Book / Strip",
      "description": "Based on a comic book, graphic novel, or comic strip."
    },
    "postNapoleonic": {
      "type": "token",
      "name:en": "Post-Napoleonic",
      "description": "Set between the end of the Napoleonic Wars and the start of World War I."
    },
    "scienceFiction": {
      "type": "token",
      "name:en": "Science Fiction",
      "description": "Set in a science-fiction world — future tech, alien life, or speculative science."
    },
    "transportation": {
      "type": "token",
      "name:en": "Transportation",
      "description": "Themed around moving goods or people between places."
    },
    "videoGameTheme": {
      "type": "token",
      "name:en": "Video Game Theme",
      "description": "Based on or inspired by a specific video game."
    },
    "actionDexterity": {
      "type": "token",
      "name:en": "Action / Dexterity",
      "description": "Games that depend on physical skill, timing, or coordination (flicking, stacking, dropping, catching)."
    },
    "abstractStrategy": {
      "type": "token",
      "name:en": "Abstract Strategy",
      "description": "Games where strategy is the whole point and theme is absent or purely decorative."
    },
    "americanCivilWar": {
      "type": "token",
      "name:en": "American Civil War",
      "description": "Set during the United States Civil War of 1861–1865."
    },
    "spaceExploration": {
      "type": "token",
      "name:en": "Space Exploration",
      "description": "Themed around exploring outer space, visiting planets, or charting the unknown reaches of the cosmos."
    },
    "spiesSecretAgents": {
      "type": "token",
      "name:en": "Spies / Secret Agents",
      "description": "Themed around espionage, secret agents, and covert operations."
    },
    "territoryBuilding": {
      "type": "token",
      "name:en": "Territory Building",
      "description": "Players claim, build out, and develop territories as a central activity."
    },
    "americanIndianWars": {
      "type": "token",
      "name:en": "American Indian Wars",
      "description": "Set during the conflicts between the United States and Native American peoples from colonial times into the late 19th century."
    },
    "moviesTvRadioTheme": {
      "type": "token",
      "name:en": "Movies / TV / Radio theme",
      "description": "Based on or inspired by a specific movie, television program, or radio show."
    },
    "collectibleComponents": {
      "type": "token",
      "name:en": "Collectible Components",
      "description": "Components are sold in randomized packs or otherwise collectible, so players build personal libraries outside of any single game."
    },
    "industryManufacturing": {
      "type": "token",
      "name:en": "Industry / Manufacturing",
      "description": "Themed around building and running factories, production chains, or other industrial activity."
    },
    "americanRevolutionaryWar": {
      "type": "token",
      "name:en": "American Revolutionary War",
      "description": "Set during the American War of Independence from 1775 to 1783."
    }
  },
  "$type": "com.atproto.lexicon.schema",
  "lexicon": 1
}

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Metadata

DID
did:plc:xawtkr77srkxlwhxjf7whbml
CID
bafyreicdjuqef4kvdadnvbk4mhzmfzsbax4izwqxirp2kjykrgv76ah2oa
Indexed At
2026-04-11 21:27 UTC
AT-URI
at://did:plc:xawtkr77srkxlwhxjf7whbml/com.atproto.lexicon.schema/games.atplay.taxonomy.category

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